seit langem ma wieder ein update von ungefähr 7mb:
Changes/Additions
Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content.
In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
Fixed a server performance problem with queued packets
Increased the maximum rate to 1 megabyte
Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
Cheat protected many cvars and commands
Removed cl_restrict_server_commands to prevent clients from being redirected
Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
Bug fixes
Fixed a client crash during authentication
Fixed a crash when mashing the ~ key on disconnect
Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
Fixed the free roaming camera in SourceTV demos
Fixed cl_language archiving itself and not updating correctly when the language changed
Fixed a voice recording bug that could cause voice dropouts
Fixed a rare crash when spectating in Counter-Strike: Source
Quelle:HIER Es gibt nur zwei Dinge die unendlich sind: Das universum und die menschliche Dummheit. Beim Universum bin ich mir aber nicht ganz sicher.
tja wenn es an ist dann gibt der Server bestimmte cfg werte vor...das heisst die ganzen cfg "cheater" haben ausgeschissen...
bin mal gespannt WAS für werte und ob jetzt choke & loss nach oben schiessen
blick da auch noch nicht so wirklich durch
http://www.nachdenkseiten.de